Suggestion Bosses drop

Discussion in 'General Archive' started by UndergroundKiller, Jun 3, 2017.

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Do you agree

Poll closed Jun 13, 2017.
  1. 100% yes

    20.0%
  2. No

    40.0%
  3. Yes, but that would be a buff for twinks when they farm

    40.0%
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  1. UndergroundKiller

    UndergroundKiller Forum Expert

    Simply I suggest to make a boss mod1 drop one legend with 100% chance to happen, mod2 to drop two legends, mod3 three legends and mod4 four legends...
    Simply I feel insulted when Sigris Infernal dies and he drops 3 legends, or worst, herold fatal dies and he drops 2 legends...
     
  2. MikeyMetro

    MikeyMetro Forum Overlooker

    I like it except leave out mod 1 guarantee drop. Just make it for lvl 50 + players (excruciating and higher mods.)

    Luck be with ye,
    Mikey,
    Tegan
     
    gun and UndergroundKiller like this.
  3. UndergroundKiller

    UndergroundKiller Forum Expert

    It was so simple and I didn't think about it :oops:
     
  4. Arx_X

    Arx_X Advanced

    i would rahter have a 10% drop chance for unique on Infernal than anything else
    an instead of guaranteed legendary drop (legs do have crap stats in 99.9% of the time)i would settle for craftable items (so, magic with close to perfect gold line). sure some will say "if everyone drops the gold lines to craft we are all op" ... don't forget how many crafts you need (unless you're Michelle) to pass those golden stats on.

    for me, legendary item drops are melts or gold, i'd rather have a beeter chance at decent magic/exo that i can use
     
  5. UndergroundKiller

    UndergroundKiller Forum Expert

    Sure, but you can have a 100% drop chance of an unique when you're talking to the vendor :p
    I just don't like being trolled by mod3 bosses and recive just 2 legends, when minibosses can drop them too. It's not worth the effort.
     
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